Third time lucky - there's no challenge to getting here this time. No marching horses and bands, no adverse weather - just our determination to pursue discovery based learning, hands on, towards a DIY orientation thruster.
Coming through the W gate into CreateSpace, starting the day with a cup of tea and simple breakfast, pain au chocolate if you're early! We started, as usual, with a brief introduction from Ray at Tranquility Aerospace on the design and the driver behind the rocket. This time we have mostly familiar faces, so we adjusted to the flow and discussed all the savvy technical details of the orientation thrusters and space hardware design in general. But if you are not technical savvy, read on, we've got industrial design (mechanical harness) and UX design and graphics design (much needed) in the mix!
Although we always seem to start with a familar presentation, it seems like we always manage to have a different conversation, which is great. And it is a great refresher for Steph and Rory, the facilitators, too as they usually only catch parts of the talk and of course, great introduction for new faces and refresher for you if you haven't been for a while.
We'd like to point out that this is done with Create Space's new projector at the lounge area - new facilities shows up all the time, definitely impressed with the speed Rory drives CreateSpace at!
We bashed away independently at times and work together too, whatever is more natural to make things work together and each time, it might be different. Here are some group activities we do: (including Tranquility Aerospace sponsored pizza, thanks!)
But of course, we need to move fire the solenoid in a controlled manner if it were to be a real orientation thruster, so whilst it's not as easy to visualize, the radio communication link between the Arduino on harness and the Arduino that receives all the sensor input is just as important for this project and once again Rob has got things going (github) ! We are one step closer to integration. And even then, if we don't understand what input we are getting, we cannot use it to control, so we also worked on getting parameters for a user interface for mission control!
But it doesn't stop there, Steph thinks we need a way to explain rockets in a more visual way, so graphics designers, you are wanted!
We are always looking to try something new or do things differently, we are always listening, just speak to us or drop us a line if you think we can make this more useful/fun for you - spending a moment on our survey (https://www.surveymonkey.com/s/NCWS59H) would really help us to make it a super day out for you (Steph just cannot speak to each of your enough).
Finally, please don't forget to bring your sketchbook, laptop, Arduino and sensors if you have one (can't hurt to have more) to the next one - whatever you planned to do! Otherwise just bring yourself if you do not have a specific plan but are willing to learn, on the 25th April:
Remember, you don't have to be in the previous days to join this upcoming one. This is under our co-learning scheme and we would like to make the learning work for all levels regardless of where your joining point or background are (Steph will a whirlwind version of Arduino 101 if there's a need for it) - only you are holding yourself back!
If you are a video person and think there's no place for you - we NEED you! Get in touch.
And of course, feel free to blog about your experience with us - we've love to hear it first if it's something we can address!